Appearance
Blending Curves
Blending lets adjacent curve segments overlap so each move begins before the previous one fully finishes — the curves feel like they're responding to each other rather than reading as separate, disjointed beats.
Per-junction blends
- Apply curves to consecutive keyframe spans (Curve A on keys 1→5, Curve B on 5→10).
- In the
Blendpanel, setCurve Overlap:— type a value in seconds or drag the slider (0 – 5 s). - Select the shared junction keyframe and click
Apply Blend.
The four buttons in the Blend row each do exactly one thing:
| Icon | Button | What it does |
|---|---|---|
Apply Blend | Sets the selected junction's overlap to the value in the field. | |
Remove Blend | Sets the selected junction's overlap to zero, so the curves meet without overlapping. | |
Default Blend | Drops the junction's own overlap so it follows the property's master blend again. Only applies in Default + Exceptions mode — Per-Segment curves have no master blend to fall back to. | |
Read Blend | Loads the selected junction's current overlap into the field, so you can see what a junction is set to before changing it. Shows - if you've selected several junctions with different values. |
Remove vs. Default
Remove Blend pins a junction to zero — it stays pinned even if you later raise the master blend. Default Blend releases it so the master blend governs it again. Reach for Default when you want a junction to stop being an exception.
The master blend (Default + Exceptions)
When you put a property into Default + Exceptions mode with Apply to All Keys on Selected Property, CurveConductor adds a master blend slider on the control layer, named after the default curve (e.g. Smooth Ease blend). Raising it stretches every curve to the right at once, so no curve finishes before the next takes over. The final curve isn't stretched — there's nothing after it — so you can time that last keyframe freely.
Retiming with blend
With blending active, pack your moves closer together and let the last one run longer. The overlapping curves keep the motion feeling continuous and uniform. After retiming, run Utilities ▸ Update Markers to refresh the cyan labels.

